Monday, April 29, 2019

Cinema 4D Chapter 5

The bend tool allows you to bend objects to your liking

Cinema 4D Chapter 4

Knife tool allows you to cut into geometry and create sub-objects

Sub-division modeling allows you to create smooth objects

The poly pen tool allows you to create geometry from a 2D surface

Cinema 4D Chapter 3

Used the lathe tool to complete an object from a spline

Used the loft tool to create complicated objects 

Cinema 4D Chapter 1


Learned about the take system

Learned about creating versions from the takes system

Spline tool

Learned about shades, textures, and animation controls

Friday, March 8, 2019

3ds Max: Tutorial Project 2

Chapter 3

Created an image plane using bitmaps and textures

Learned how to create an arrays of objects in 2 directions

Chapter 4


Learned how to create basic shapes from splines

Learned how to loft which is similar to extruding along a path

Created a freehand spline to use as a computer cord

Learned how to edit splines and the different types of vertex adjustments

Learned how to extrude with the sweep modifier and use a custom selection

Used the bevel modifier to extrude a spline

Learned how to create TextPlus primitives and modify them

Chapter 5

Learned how to deform an object with modifiers

Chapter 6


Learned how to prepare for Boolean operands

Used the quick slice tool to create a legal Boolean object

Learned how to transform and manipulate a sub-object

Learned how to use the detach tool to create a clone of an object

Extruded a planar surface to a closed volume

used the mirror tool to create duplicate objects

The swift tool allows you to create edge loops on an object

Chapter 7

Used box modeling to create a cushion for the chair

Learned some of the basics of shaping with the ribbon tools

used edge loops to create sharp creases in objects