Wednesday, March 6, 2019

3ds Max: Chapter 6

Learned how to prepare for Boolean operands

Used the quick slice tool to create a legal Boolean object

Used the Boolean subtract tool to create holes in an object

Learned how to transform and manipulate a sub-object

Learned how to use the detach tool to create a clone of an object

Extruded a planar surface to a closed volume

used the mirror tool to create duplicate objects

The swift tool allows you to create edge loops on an object






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